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Explore a savage, wondrous world...

Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun® heroes and thrilling D&D® adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested wastelands—or plunder it for your own D&D campaign!

The Dark Sun Campaign Setting provides exciting character options for D&D players, including new races, new character themes and class builds, new paragon paths and epic destinies, and new equipment. It also provides everything Dungeon Masters need to run 4th Edition Dark Sun campaigns or include Dark Sun elements in their homebrew campaigns. It has rules and advice for handling survival challenges, arena encounters, desert terrain, and adventure creation. It also presents a short, ready-to-play introductory adventure.

ContentsEdit

The Dark Sun Campaign Setting is a 4th edition Dungeons & Dragons rules supplement published in August 2010.

The book details the Dark Sun campaign setting for use with 4th edition rules. It also introduces the mul and thri-kreen races, and the Player themes mechanic.

Players are encouraged to choose from the races and themes presented in this book to create characters for their play in the Points of Light setting. The Dragon Magazine articles provided lore and ideas to incorporate those races and classes in any campaign if a DM saw it fit.

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