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Pyramid of Shadows is the final part of a loosely connected three part series of adventures introducing the 4th edition Dungeons & Dragons ruleset. The adventure, written by Mike Mearls and James Wyatt, was published in 2008 by Wizards of the Coast, as a sequel to the adventures Keep on the Shadowfell and Thunderspire Labyrinth. The adventure is designed for character of levels 7-10 and the module code "H" stands for Heroic Tier. This adventure is set in the Nentir Vale.

A 4th Edition D&D adventure for characters of levels 7–10

The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopies are the remains of empires long departed. Few souls brave enough to explore the primeval forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seeks refuge within the darkest reaches of the forest, brave adventurers are needed to root them out. The trail leads to the heart of the woods, wherein looms the greatest secret of all — the Pyramid of Shadows.

H3 Pyramid of Shadows is a D&D adventure designed for heroic tier characters of levels 7–10. It can be played as a stand-alone adventure or as the final part of a three-part series that began with H1 Keep on the Shadowfell and H2 Thunderspire Labyrinth. This product includes an adventure booklet for the Dungeon Master and a campaign guide with player handouts

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