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The psionic power source represents the untapped potential of the psychic power. Users of this power source can manipulate the minds of enemies or allies, while others create more tangible effects in the world. It's believed this power source originated in the Far Realm. Psionic abilities are called disciplines.[1]

Psionic classesEdit

Classes that draw power from the psionic power source are:

Psionic classes and powers were introduced in the Player's Handbook 3.

The other power sources are Arcane, Divine, Martial, Primal and Shadow.

ReferencesEdit

  1. James Wyatt, Andy Collins, Rob Heinsoo, Jeremy Crawford (November 16, 2010). Rules Compendium. (Wizards of the Coast), p. 112. ISBN 978-0786956210.

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