The continent of Selduria[8] is one of the two known continents on the Points of Light World.
Geography[]
This region includes terrain that is as varied as any other, although great forested areas and mountain ranges are dominant in the region, with more mountainous regions in the northern reaches of the continent, and more forested and jungle-covered areas to the central and southern regions. A great desolate plain surrounds the solitary White Plume Mountain in the southernmost region of the continent.
Selduria limits to the north with the Sea of Gnashing Ice, to the northwest with the Midnight Sea, to the west with the Sea of Ghosts, and to the southwest with the Sunrise Sea.
Based on archaeological evidence, the northern regions of Selduria seem to have been the eastern extant of Bael Turath holdings during the ancient empires, as demonstrated by the locations of ruins such as the Groaning Tower[3] and the Accursed Keep.[9] The Empire of Nerath also conquered many lands of this continent during its heyday.[4] The central lands, and possibly the southern forested regions as well, were once dominated by the prehistorical yuan-ti empire of Zannad.[7][10]
Northern Selduria[]
Known States[]
- Dark Empire of Karkoth
- Moghmarrin
Major Settlements[]
- Barony of Skalgard
- Dolthkarin
- Iron Wolf Hold
- Gloomfast
- Gormad
- Gray March
- Karsk
- Marhad
- Surthgard
- Tyramur
Major Temples[]
- Temple of Elemental Evil
Geographic Features[]
- Blisterforge
- Bogtangle
- Broken Lands
- Dragonfirth
- Fen of Surth
- Forest of Harthia
- Gulf of Kar
- Icebound Wastes
- Jungles of Zannad
- Lake Surth
- Plain of Ebon Spires
- Slaughtergarde
- Vale of Dread
Notable ruins[]
- Accursed Keep
- Groaning Tower
- Maze of Maur Khul
- Sarpacala
- Tarsembor
- Thamargol
Southern Selduria[]
Known States[]
- Vailin Alliance
Major Settlements[]
- Barony of Brandil
- Caer Madhrin
- Estafel
- Vailindor
Geographic Features[]
- Five rivers of Albrenn
- Deep Havens
- Great Wild Wood
- March of Cernall
- Vast Plains
- Walking Wood
- Westermoss
- White Plume Mountain
Notable ruins[]
- The Forbidden City
- The Old Ford
Appendix[]
Trivia[]
The lands of the Dark Empire of Karkoth served as the setting for The Book of Vile Darkness movie.[11]
References[]
- ↑ 1.0 1.1 Richard Baker, Mons Johnson, and Peter Lee (June 21, 2011). Conquest of Nerath. (Wizards of the Coast), p. 4. ISBN 978-0-7869-5849-8.
- ↑ Richard Baker (May 2011). “Nerathi Legends: The Seven Kings of Karkoth”. Dragon #399 (Wizards of the Coast), p. 91.
- ↑ 3.0 3.1 Richard Baker (May 2011). “Nerathi Legends: The Seven Kings of Karkoth”. Dragon #399 (Wizards of the Coast), p. 95.
- ↑ 4.0 4.1 4.2 Richard Baker (June 2011). “Nerathi Legends: The Iron Wolf Barbarians”. Dragon #400 (Wizards of the Coast), p. 143.
- ↑ Richard Baker (September 2011). “Nerathi Legends: Realm of the Gorgon King”. Dragon #403 (Wizards of the Coast), p. 55.
- ↑ 6.0 6.1 Richard Baker, Mons Johnson, and Peter Lee (June 21, 2011). Conquest of Nerath. (Wizards of the Coast). ISBN 978-0-7869-5849-8.
- ↑ 7.0 7.1 Richard Baker (May 2011). “Nerathi Legends: The Seven Kings of Karkoth”. Dragon #399 (Wizards of the Coast), p. 92.
- ↑ Richard Baker (May 2011). “Nerathi Legends: The Seven Kings of Karkoth”. Dragon #399 (Wizards of the Coast), p. 90.
- ↑ Richard Baker (June 2011). “Nerathi Legends: The Iron Wolf Barbarians”. Dragon #400 (Wizards of the Coast), p. 146.
- ↑ James Wyatt (December 2008). “Lords of Chaos: Mual-Tar, the Thunder Serpent”. Dragon #370 (Wizards of the Coast), p. 30.
- ↑ Dungeons & Dragons: The Book of Vile Darkness (IMDB)